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1. Limit the amount of active War Decs for Alliances and Corps - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: chaosgrimm wrote: Teckos Pech wrote: There are no penalties to using the tools. The tools are not causing the war decs. Correct, the penalty occurs when using the tools in conjuction with a corp full of indy toons i...
- by Kami Lincoln - at 2016.12.13 04:22:27
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2. Limit the amount of active War Decs for Alliances and Corps - in Player Features and Ideas Discussion [original thread]
I've been here a decade, I'm not going anywhere. But I have noticed patterns, and while EVE isn't for everyone, ive seen allot of people get "griefed" out of the game, primarily industry players. Especially the last couple of years. CCP doesn't co...
- by Kami Lincoln - at 2016.12.12 23:28:53
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3. Limit the amount of active War Decs for Alliances and Corps - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Kami Lincoln wrote: Daichi Yamato wrote: Kami Lincoln wrote: If high sec corps could employ even a fraction of the defensive measures used in null... they wouldn't be high sec corps. You're kind of helping prove my...
- by Kami Lincoln - at 2016.12.12 22:48:02
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4. Limit the amount of active War Decs for Alliances and Corps - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: Kami Lincoln wrote: If high sec corps could employ even a fraction of the defensive measures used in null... they wouldn't be high sec corps. You're kind of helping prove my point. Specifically what methods and why ...
- by Kami Lincoln - at 2016.12.12 21:59:20
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5. ABILITY TO CHANGE GENDERS - in Player Features and Ideas Discussion [original thread]
As some have already pointed out, there's a reason you can't. There is also a reason you cannot change your name either. Frankly, with how little role your actually character or gender plays, I'm not sure I really see the point anyway. What's wron...
- by Kami Lincoln - at 2016.12.12 20:30:32
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6. Idea for new content - in Player Features and Ideas Discussion [original thread]
I like the idea of these. Would be fun and easy to access for hi sec pvp. As long as they were made lucrative and rewarding enough, could get some good fights.
- by Kami Lincoln - at 2016.12.12 20:21:54
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7. Limit the amount of active War Decs for Alliances and Corps - in Player Features and Ideas Discussion [original thread]
SurrenderMonkey wrote: Kami Lincoln wrote: I suppose it could be safer than highsec for industry players, but isn't that concept a little ridiculous? It would be ridiculous if it were inherently safer. It's not inherently safer. With r...
- by Kami Lincoln - at 2016.12.12 20:09:52
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8. Limit the amount of active War Decs for Alliances and Corps - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Kami Lincoln wrote: So what are the options? You can stay in high sec and probably have your corp fizzle out and close. You can claw your way into a null sec alliance, but then you get effectively cut off from high sec...
- by Kami Lincoln - at 2016.12.12 18:59:56
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9. Limit the amount of active War Decs for Alliances and Corps - in Player Features and Ideas Discussion [original thread]
Hi sec wars are broken. If your corp is too small, a long term war will destroy it. If your corp is too big or in an alliance you're at war perpetually. It's getting where half my other mains corp industry players either don't log on anymore or ju...
- by Kami Lincoln - at 2016.12.12 18:04:51
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10. T3 what ever happened too - in Player Features and Ideas Discussion [original thread]
Originally by: 1600 RT Originally by: Count Austheim They disnt announce it on forums, but they told it to our faces at fanfest 09. If they have shelved it, i hope they can inform us, so that we dont have to wonder anymore. Ver...
- by Kami Lincoln - at 2010.12.11 16:00:00
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11. T3 what ever happened too - in Player Features and Ideas Discussion [original thread]
Originally by: 1600 RT Originally by: Count Austheim They disnt announce it on forums, but they told it to our faces at fanfest 09. If they have shelved it, i hope they can inform us, so that we dont have to wonder anymore. Ver...
- by Kami Lincoln - at 2010.12.11 15:57:00
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12. Since the re-design of the Scorpion - in Player Features and Ideas Discussion [original thread]
Originally by: Fistme The new scorpian looks like something out of a kiddies anime. The thing litteraly has claws and a stinger.... While we are at it lets rename the dominix the whale and add a dorsal fin and blow hole... And you pref...
- by Kami Lincoln - at 2010.12.11 15:55:00
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13. Shield resistance manipulation - in Player Features and Ideas Discussion [original thread]
Actually I think that would be a great idea. Being able to divert power to different resists. Be a lot of work to Implement I think, but would take the monotony out of having to refit ships for different missions.
- by Kami Lincoln - at 2010.12.11 09:01:00
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14. T3 what ever happened too - in Player Features and Ideas Discussion [original thread]
Originally by: Magnus Orin Originally by: Korell Nova i know T3 frigs were planned for release along with bs Players talking on the forums != "planned for release" Please cite the devblog where CCP said it planned to introduc...
- by Kami Lincoln - at 2010.12.11 08:59:00
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15. Idea for 2nd Christmas Present. - in Player Features and Ideas Discussion [original thread]
Originally by: Not T'amber Edited by: Not T''amber on 09/12/2010 17:07:38 Originally by: Joss56 Dont like that much the idea since if you have to pay it with real $$, it's the first open door to microtransaction. I'm sorry...
- by Kami Lincoln - at 2010.12.11 08:55:00
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16. Since the re-design of the Scorpion - in Player Features and Ideas Discussion [original thread]
Now before going in depth on the ships. I want to clarify that CCP's artists are some of the best computer graphic artists I've ever seen. And every ship is amazingly done. However, some of them would be 'cooler' if they were partially redesigned ...
- by Kami Lincoln - at 2010.12.11 08:31:00
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